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Read fire force 275
Read fire force 275








read fire force 275

  • Max Damage Range decreased to 9.6 meters, down from 10.3 meters.
  • Max Damage range increased to 40.2 meters, up from 38.1 meters.
  • Mid Damage increased to 100, up from 75.
  • read fire force 275

    Mid Damage increased to 175, up from 150.Outer Damage increased to 165, up from 140.

    read fire force 275

    Inner Damage increased to 250, up from 225.Outer Damage increased to 70, up from 50.Mid Damage increased to 160, up from 130.Outer Damage increased to 100, up from 72.Mid Damage increased to 125, up from 100.Mid Damage increased to 155, up from 130.Outer Damage increased to 65, up from 50.Mid Damage increased to 155, up from 135.Inner Damage increased to 275, up from 250.

    read fire force 275

  • Movement Speed decreased to -2%, down from -1.3%.
  • Damage Range decreased to 32%, down from 35%.
  • Muzzle Velocity decreased to 45%, down from 50%.
  • Horizontal Recoil Control decreased to 25%, down from 30%.
  • Vertical Recoil Control decreased 24%, down from 29%.
  • Neck Locational Damage Multiplier decreased to 1.18, down from 1.19.
  • Head Locational Damage Multiplier decreased to 1.45, down from 1.58.
  • Min Damage decreased to 28, down from 29.
  • Sustained Fire Recoil Control decreased to 14%, down from 15%.
  • Vertical Recoil Control decreased to 40%, down from 45%.
  • Hipfire Initial Recoil Control increased to -20%, up from -30%.
  • ADS Initial Recoil Control increased to -20%, up from -30%.
  • Horizontal Recoil Control increased to -15%, up from -30%.
  • This was a note that previously was mentioned in Season Three reloaded but did not go live at the time.
  • Burst fire now supports auto burst Mode.
  • Burst-fire cooldown decreased to 265ms, down from 300ms.
  • Sustained Recoil control decreased to -12%, up from 10%.
  • Initial Firing Recoil control increased to 30%, up from 20%.
  • Max Damage Range increased to 28.6 meters, up from 25.4 meters.
  • Recoil Control provided by Tight Grip has been decreased for the KGM40.
  • Hipfire Accuracy increased to -10%, up from -12.4%.
  • Global Damage decreased to -7%, down from -5%.
  • Fire Rate decreased to 18%, down from 21%.
  • Burst Fire Cooldown decreased to 200ms, down from 300ms.
  • Rate of Fire increased to 20%, up from 10%.
  • Vertical Recoil Control increased to -50%, up from -90%.
  • Muzzle Velocity increased to -10%, up from -12%.
  • Global Damage increased to -4%, up from -10%.
  • Recoil Recovery penalty has been removed.
  • Muzzle Velocity increased to -10%, up from -20%.
  • Horizontal Recoil increased to 3.5, up from 2.4%.
  • Recoil Control provided by Tight Grip has been decreased for the Cooper Carbine.
  • Vertical Recoil penalty decreased to 9%, down from 11%.
  • Horizontal Recoil penalty decreased to 30%, down from 33%.
  • Headshot Damage Multiplier Increased to 1.12, up from 1.071.
  • Recoil intensity adjusted to account for less reliance on Tight Grip.
  • Vertical Recoil Control decreased to -12%, down from -10%.
  • Recoil Control decreased to 16%, down from 20%.
  • Rate of Fire Multiplier bonus 19%, down from 21%.
  • Damage Range increased to -15%, up from -20%.
  • Muzzle Velocity increased to -15%, up from -20%.
  • Damage Range increased to 25%, up from 20%.
  • Movement Speed decreased to -3.5%, down from 3%.
  • Muzzle Velocity decreased to 12%, down from 20%.
  • Recoil Control decreased to 28%, down from 35%.
  • Neck Damage Multiplier increased to 1.25, up from 1.1.









  • Read fire force 275